Where to find backtrace.c ?

Created at 2025-02-10 10:40:23

a1fe6f4d6f2e358bb7eaa583ca35b3d2.png.webpI am new to RT-Thread, when I built the project in the directory of rt-thread-master/bsp/gd32450z-eval/ with keil_v5, then Keil_v5 outputted the following:

"no source": Error: #5: cannot open source input file "....libcpuarmcommonbacktrace.c": No such file or directory

So where to find backtrace.c, what is it used for ?

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gerepellent
gerepellent 2026-03-17

Finding the right resources like backtrace.c can be tricky. I once faced a similar issue when trying to debug an RTOS project and found that community forums were invaluable for sharing insights. @escape road, Have you tried exploring the documentation further? It may provide some clues!

driftboss
driftboss 5天前

Maps in @Ragdoll Hit make every fight more interesting. Players can explore new arenas with different layouts and difficulties in solo and multiplayer modes. Interactive items and obstacles on the maps need strategy. Wild blocks, bouncing pads, TNT, moving spikes, and more await. Players must use these objects intelligently to win battles and outwit dangerous obstacles.

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